I pretty much remade the entire game from scratch
In case you didn't know, the version of this game you've been playing so far has been made with Unity's visual scripting tool.
Now, in february 2022 i decided that it was finally time to learn some proper C#. But instead of completely overworking myself by trying to come up with something new (and then getting burned out about it because it wouldn't turn out like i wanted it to) I picked up this old game, removed everything Visual Scripting and remade the entire logic in C#.
I can say that i learned a lot. Also, instead of remaking every detail 1:1, i wanted to make this game better. Believe me: the original version has some horribly inefficient stuff going on, and my goal was to replace all of that with something more reasonable.
Unfortunately, this menas that some balancing things changed, like the speed at which buttons spawn, how Dinosaurs react and how high they jump.
So, if you still want the "classic" visual scripting version for whatever reason, i zipped you a windows build as a downlaod below.
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